HTNFW Patch Notes - V1.12
HUD
- Added an option to fully disable the stress blur effect.
Car HUD
- Speedometer units can now be switched between MPH and KM/H in the config.
- New setting to control whether players can exit a vehicle while wearing a seatbelt.
- The compass can now be hidden while driving.
Compass
- Toggle between 12-hour and 24-hour time formats with a single config line.
Blackmarket
- Select your preferred animation when opening the laptop.
- Adjustable interaction distance for pickup spots.
- Completely customizable pickup blips (sprite + color).
- Pickup locations can be updated at any time.
- Illegal shop locations can be moved freely.
Drugs
- Meth lab explosion coordinates are now fully editable.
- Configure the exact item requirements needed to begin cooking meth.
- Adjust the rewards given after a successful cook.
- Rewrite all drug-related notifications to match your server’s tone—serious, humorous, or anything in between.
Dumpster Diving
- Fully overhauled and optimized dumpster diving system.
- Added smoother search animations.
- Dumpsters lock for 5 minutes after being searched to prevent spam.
- Complete control over loot tables and individual item probabilities.
Garage System
- Adding new garages is now as simple as filling out a few lines in the config.
Gas Stations
- Easily place new gas stations anywhere on the map.
- Support added for custom pump models.
- Adjustable fuel consumption multiplier (make vehicles more or less fuel efficient).
- Customize the cooldown between low-fuel warnings.
- Configure the global price per liter of fuel.
Hospital
- Adjust the duration of the check-in progress bar.
- Choose any animation you want for the hospital check-in process.
- Move the “Grandma’s house” revive location to wherever you like.
Prison Jobs
- Expand the prison job system by following simple config examples.
- Create entirely custom tasks and objectives for jailed players.
Jewelry Heist
- You can now move the power-cut location required to access the security room.
- All glass case positions can be changed if you want to relocate the entire setup.
- Required items to start the heist are now fully configurable.
- Required number of police can also be adjusted.
Key System
- Configure which item is needed to hotwire a vehicle.
- Adjust the distance required to give a key to another nearby player.
- Change the duration of the hotwire process.
- Customize the hotwire and vehicle search keybinds.
Peds
- Easily add new NPC peds through the config—ideal for places like Benny’s, Burger Shot, and more.
Recycle Job
- Change the entry and exit coordinates for the recycling plant.
- Adjust the drop-off location for recycling deliveries.
- Add custom props to personalize the job area.
- Set the item players receive upon completing the job.
To go along with this update, we’ve published a new set of documentation articles. More will be released throughout this week and next!
If you have any suggestions for up-coming updates, feel free to share them in the #suggestions channel on our Discord server.